Custom Board Games & Printing Services
FUNWAY offers comprehensive board game printing services, not just paper and ink, but also solutions for your game components and rulebooks.
What Are Custom Board Games?
At Funway, board game production is managed as an integrated manufacturing system, not a collection of independent components.
From early-stage consultation through engineering review, sampling, and mass production, each project is supported by a dedicated manufacturing team that works closely with your specifications, files, and component decisions. This consultative approach ensures that design intent remains manufacturable as the project moves from custom board game prototype to mass production.
Rather than treating manufacturing as a handoff after design, we coordinate decisions across the board game supply chain—component definition, tooling release, sampling approval, and production sequencing—to reduce variance, prevent late-stage rework, and maintain consistency throughout production.
Custom Board Game Components
Whatever your board game needs—educational games for children, complex games for adults with multiple custom components, card games, or even puzzles—we’ll craft it with professional expertise, technical knowledge, and creativity. We’ll deliver a well-made, professionally produced game that you can truly be proud of.
As a leading international printing company, FUNWAY offers a wide variety of options—from custom-printed game boards with professional finishing, to card sets, tokens, custom miniatures, rulebooks, boxes, and more. Our flexible and fully customizable services, combined with the latest printing technologies and manufacturing processes, make it easy for you to find a board game solution that fits your budget.
Custom Board Game Process
Step 1: Project Definition & Component Mapping
(Focus: Establishing the Manufacturing Baseline)
Each project begins with a structured definition phase where all components are mapped as a single system.
- Component list validation (boards, cards, tokens, dice, boxes, accessories)
- Early confirmation of box size and structure (critical path item)
- Separation of core gameplay components and supporting accessories
Early component mapping stabilizes downstream decisions across tooling, packing, and logistics within the board game supply chain.
Step 2: Engineering Review & Manufacturability Validation
(Focus: Preventing Design-to-Production Gaps)
Submitted files and specifications are reviewed for manufacturing feasibility before tooling is released.
- Fold line, bleed, and panel alignment checks
- Material and thickness feasibility review
- Custom shapes, balance, and structural stability assessment
This step reduces the risk of late revisions that can disrupt production schedules and supply chain coordination.
Step 3: Sampling & First-Article Inspection (FAI)
(Focus: Locking the Golden Sample)
Physical samples are produced to validate real-world performance, not just visual appearance.
- Size, fit, fold behavior, and surface finish verification
- Color consistency across components
- Functional validation under expected handling conditions
Once approved, the Golden Sample becomes the production reference standard for the entire run.
Step 4: Tooling & Production Setup
(Focus: Stability Before Scale)
Tooling and equipment are prepared based on the locked specifications.
- Die-cut tooling and mold validation
- Press setup and parameter calibration
- Assembly line preparation for multi-component coordination
Tooling release only occurs after Golden Sample approval to maintain alignment across the board game supply chain.
Step 5: Trial Production & In-Process Control
(Focus: Detecting Variance Early)
Trial runs are conducted to verify process stability before full-scale production.
- Initial output compared directly against the Golden Sample
- In-process dimensional and visual checks
- Line-stop procedures triggered if deviation exceeds agreed tolerances
This step prevents systematic errors from propagating through the production run.
Step 6: Mass Production & Assembly
(Focus: Consistency Across Components)
Mass production is executed with coordinated sequencing across all components.
- Multi-component production alignment
- Assembly and packing order verification
- Insert fit and box packing consistency checks
Treating assembly as part of the manufacturing process—not a final step—helps maintain consistency across the board game supply chain.
Step 7: Final Quality Inspection & Shipment Preparation
(Focus: Shipment-Ready Output)
Before shipment, finished goods are inspected for conformity and packing integrity.
- Random sampling against Golden Sample reference
- Packaging and labeling verification
- Export and compliance checks
Only production lots meeting approved specifications proceed to shipment.game supply chain.
How This Process Supports the Board Game Supply Chain
Board game production rarely fails due to a single component. Failures occur when decisions are made in isolation—box sizes defined late, components produced independently, or samples approved without system-level validation.
By managing manufacturing as a coordinated board game supply chain, Funway reduces variance, controls cost escalation, and improves delivery predictability across complex, multi-component projects.
From Process to Production
This process is shared across all Funway-manufactured components, including boards, cards, dice, tokens, boxes, and accessories.
It allows projects to scale from prototype to mass production without introducing uncontrolled variability.
FAQ
Contact
Launching a custom board game can be a complex and challenging process, involving dozens of decisions. We’re committed to making your board game design, printing, and manufacturing process as easy and convenient as possible. But if you have any further questions, please feel free to contact me.
We’re happy to answer all your questions about custom board game printing and manufacturing and can provide you with a quote tailored to your requirements without any obligation. Feel free to contact us—we’re always here to help!






















