Premium Custom Codenames Game Manufacturer & Bulk Wholesale

OEM/ODM custom Codenames games for game publishers, educational brands, and retail chains. Thick word cards, double-sided key cards, and custom tokens. Ships worldwide.
  • ISO 9001
  • CE Mark
  • FSC Certified
  • REACH
  • RoHS
  • CPC
  • ASTM F963
  • EN71

Product Anatomy & Customization Options

Every element shown here is fully customizable. Pick individual parts or redesign the whole thing. You can supply your own artwork, or we can handle the design for you.

The Word Cards

  • Standard size: 2.5″ x 1.75″ on 300gsm / 350gsm art paper with matte lamination
  • Custom word lists in any language; 200, 300, or 400+ cards per set
  • Full-color CMYK printing with custom card backs and your branding
  • Optional: rounded corners, linen finish, or spot UV word highlights

The Key Cards

  • Double-sided key cards: 5″ x 5″ on 400gsm premium cardstock
  • Randomized grid patterns with red, blue, neutral, and assassin layouts
  • Opaque stock to prevent light bleed-through; custom color schemes
  • 40, 60, or 80+ unique key card layouts per set for replayability

The Agent & Bystander Tiles

  • Thick cardboard tiles: 1.5″ x 1.5″ on 800gsm greyboard with glossy finish
  • Custom artwork for red agents, blue agents, bystanders, and assassin
  • Optional: wooden tokens, plastic standees, or acrylic pawns
  • Tile counts: 8-15 per team, 7 bystanders, 1 assassin per set

The Timer & Rule Book

  • Sand timer: 60-second or 90-second plastic timer with custom label
  • Rule book: 8-page saddle-stitched booklet, 128gsm art paper, full color
  • Optional: card stand or key card holder for table display
  • Custom branding on timer base and rule book cover

Technical Specifications Table

Specifications

Options & Capabilities

MOQ (Minimum Order)

1 prototype / 500 / 1,000 sets (Best for bulk buy custom Codenames game requests)

Card Stock

300gsm / 350gsm Art Paper, Blue Core Paper, 400gsm Premium Cardstock

Tile Stock

800gsm Greyboard, 1.5mm Chipboard, or Wooden Tokens

Box Types

Custom Tuck Box, Rigid Gift Box with Foam Insert, Two-Piece Setup Box

Printing Method

CMYK Full Color Offset Printing (both sides), PMS (Pantone) Matching

Sample Lead Time

3-5 Days for Digital Sample; 7-10 Days for Offset Printed Proof

Card Size Options

2.5″ x 1.75″ (standard), 3″ x 2″ (large), or custom die-cut dimensions

Estimated Manufacturing Cost: A Classic Codenames Case Study

Base Specification for This Example:

  • The Word Cards: 200 cards per set, size 2.5″ x 1.75″, printed on 350gsm premium art paper with matte lamination and rounded corners.
  • The Key Cards: 40 double-sided key cards (5″ x 5″) on 400gsm opaque cardstock with custom color-coded grid layouts.
  • The Tiles: 15 red agent, 15 blue agent, 7 bystander, and 1 assassin tile on 800gsm greyboard with glossy finish.
  • The Timer & Rules: 60-second sand timer with custom label and 8-page saddle-stitched rule book (128gsm paper).
Tiered Bulk Pricing Table (FOB Factory)

Order Quantity (Bulk Buy)

Estimated Price Per Set

500 Sets (MOQ)

$5.50 – $7.50 / set

1,000 Sets

$3.80 – $5.20 / set

3,000 Sets

$2.60 – $3.60 / set

5,000+ Sets

As low as $2.00 / set

⚠️ Crucial Note on Setup Costs: The prices above are ballpark figures for reference. Your actual cost will depend on your specific custom packaging choice (e.g., upgrading from a tuck box to a luxury rigid gift box will add roughly $0.80 to $1.80 per set), special finishes (like gold foil stamping or soft-touch coating), and shipping destinations.

Individual Component Pricing

Need a quote for just one component? Check individual pricing for each sub-service.

Why Choose FUNWAY

As an established board game factory, we don’t treat dice as a last-minute accessory. Every batch is benchmarked against a locked Golden Sample to ensure absolute color consistency, precise symbol positioning, and smooth edge profiles across repeat orders.

  • Competitive Bulk Pricing
  • Factory-Direct Quality Control
  • On-Time Delivery Promise
  • 1-on-1 Project Support
  • Trusted by Global Brands
  • Secure Payment & After-Sales

Why Bulk Buy From FUNWAY

Competitive Bulk Pricing

  • 1 for prototype Available.
  • MOQ starts at 100 decks with real factory pricing.
  • No hidden tooling fees – art setup is included.
  • Volume tiers unlock deeper unit costs as your brand grows.
Pre-Production Check

Factory-Direct Quality Control

  • Raw material incoming check
  • First-piece print approval
  • In-process patrol inspection
  • Finished-goods sampling,
  • Pre-shipment full check.
  • Your approved sample is the gold standard for bulk.

On-Time Delivery Promise

  • 15-20 days locked production cycle after sample approval.
  • Delay penalties are written into the contract.
  • DHL, FedEx, and sea freight with full tracking from our door to yours.

1-on-1 Project Support

  • One dedicated account manager from quote to delivery.
  • WhatsApp / WeChat / Email response within 24 hours.
  • Urgent issues within 4 hours.
  • Unlimited artwork revisions before sample approval.

Trusted by Global Brands

  • Serving creators and distributors in 30+ countries.
  • 67% of clients reorder within 6 months.
  • Proven track record with Kickstarter and Indiegogo campaigns, from prototype to fulfillment.

Secure Payment & After-Sales

  • 30% deposit to start, 70% against copy of B/L.
  • PayPal, Alibaba Trade Assurance, and L/C accepted.
  • Quality defects are covered by our replacement or refund policy.

OEM / ODM Manufacturing Process

Project & Component Mapping

Step 1: Project Review & Component Mapping

We do not quote from a loose parts list. We quote from a complete product plan.

Before pricing, we map every component: board, cards, tokens, rulebook, insert, box, and accessories. We check how they fit as one packed set. This keeps the quote accurate. It also prevents surprises later in tooling, packing, and freight. We check:

  • Board size and fold type
  • Card count and deck thickness
  • Rulebook size and page count
  • Insert and box structure
  • Punchboards, wooden parts, dice, meeples, or plastic parts after that
  • Target quantity and delivery market

Getting this order right keeps your project on budget and on schedule.

Step 2: DFM Check & Manufacturing Review

A bad sample usually starts from a design that was never checked for real production.

Before we build samples, we review your files for real-world manufacturing. We check dielines, bleed, safe zones, fold lines, card thickness, box depth, insert fit, and surface finish. We fix these issues before sampling:

  • Artwork too close to cut edge
  • Board folds that may crack after lamination
  • Cards too thick for the tuck box or insert
  • Punchboard tokens too small or weak after die-cutting
  • Box depth too tight once all parts are packed
  • Freight cost rising because box size was not controlled early

If the packed set cannot close cleanly, changing the finish will not fix it. We fix the structure first.

Step 3: Sample Production & Approval

The sample is not a photo shoot. It is the production standard.

We build the first sample to test material feel, fold strength, color accuracy, box fit, insert tightness, and total weight. You review it. You approve it. This approved sample becomes the Golden Sample. All mass production is checked against it.

After this point, changes to board size, card stock, insert, or box depth will restart cost and lead time. We keep the sample stable so your bulk order stays on track.

Step 4: Tooling & Mold Setup

We open tooling only after the Golden Sample is locked.

Tooling covers die-cut tools for cards, boards, punchboards, inserts, and boxes. For special plastic parts, we may need molds or fixtures.

We never rush tooling while the design is still moving. Once the die is made, changes cost time and money. We wait for your final approval before cutting steel.

This protects your tooling investment and keeps the project on schedule.

Step 5: Pre-Production Validation

Small errors are cheapest to catch before the full run.

We run a small pre-production batch. We check color drift, cutting position, fold accuracy, board thickness, surface finish, and component fit.

If anything does not match the Golden Sample, we stop and fix it before using more material. This step saves both time and cost.

This is why we never skip pre-production validation.

Step 6: Mass Production & Assembly

A game is not done when the parts are printed. It is done when the box closes properly.

Cards, boards, Punchboards, rulebooks, boxes, inserts, wooden pieces, dice, and accessories have to work as one packed set. During assembly, we check whether the approved packing layout still makes sense at production speed.

This is critical for B2B orders. Your distributor receives finished goods, not loose parts. Every set must be packed clean, stack flat, and ship safely.

We control assembly so your goods arrive ready for shelf or warehouse.

Step 7: Final QC & Global Shipping

A perfect product can still fail if the carton is wrong.

Before shipping, we check carton count, sets per carton, gross weight, carton size, shipping marks, and barcode labels. We match everything to your purchase order.

For B2B and retail orders, we also check pallet markings and stack height.

Small direct shipments get standard export packing. We ship by DHL, FedEx, or sea freight with full tracking. Every order leaves our factory with correct paperwork.

Why This Process Matters

Most problems do not show up early. They show up after one wrong decision forces the next.

  • A larger board changes the fold size.
  • The fold size changes the box footprint.
  • The box footprint changes insert and carton fit.
  • The carton fit changes freight cost.
  • Thicker cards can make the insert too tight.
  • A late artwork change delays sampling and mass production.

This process is not meant to slow you down. For simple projects, we keep it fast. For complex projects with many parts, retail rules, or tight deadlines, these checks protect you from costly rework.

The Anatomy of a Custom Codenames Game

A custom Codenames game is a word-based party game where two teams compete to identify their agents through one-word clues. It uses word cards, key cards, and agent tiles to create quick, social gameplay.

Each set contains 200 word cards, 40 double-sided key cards, agent and bystander tiles, a sand timer, and a rule book. The word cards are laid in a 5×5 grid, and the spymaster gives clues to help their team find the right words.

Codenames is one of the most popular modern party games. Publishers, language learning brands, and corporate training companies all want custom versions with themed vocabulary, branded artwork, and localized word lists.

We manufacture Codenames sets with thick word cards, opaque key cards, and sturdy tiles. Your custom edition will handle repeated play and look professional on retail shelves or in corporate training kits.

FAQs About Custom Codenames Game

A: Yes. We support custom word lists in any language. You can supply themed vocabulary (medical, legal, children’s words) or general language lists. We check each word for print clarity and card spacing.

A: We recommend 350gsm art paper with matte lamination. It gives the cards enough stiffness to stand up to frequent shuffling and grid layout without bending. For budget sets, 300gsm with glossy finish works well.

A: Yes. We use 400gsm+ opaque cardstock or add a black core layer between sides to prevent light bleed. Our key cards pass hold-up-to-light tests so spymasters can trust the grid layout.

A: MOQ is 500 sets for full custom production with tiles. For card-only versions, we can start at 1,000 sets. Prototypes are available as 1 sample set with digital printing.

A: We use PMS color matching for the red, blue, neutral, and assassin colors. Every key card is checked against the approved color standard during printing. We can also provide color-blind friendly palettes.

A: Yes. The sand timer base, tuck box or rigid box, and rule book cover can all carry your logo and brand colors. We can also add QR codes linking to digital rule videos or expansion packs.

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