Custom Board Games & Printing Services

From 1-Piece Prototype to 10,000+ Mass Production — Your All-in-One Board Game Manufacturing Partner.

At FUNWAY, we do custom board game printing for indie designers, Kickstarter creators, and publishers all over the world.

We can produce full set of tabletop game components — custom game board, playing cards, tokens, dice, rulebook, game box. Everything is manufactured under one roof, ensuring perfect component alignment and eliminating the risk of mismatched parts from multiple vendors.

From your first prototype sample to final mass production, our team will follow the whole process. We check the component list, do engineering review, make pre-production sample, and arrange the assembly step by step. This way, your game design can be made correctly even when producing in large quantity.

MOQ

1 piece (prototype) / 500+ pieces (bulk)

Production Capacity

10,000+ units per project

Board Size

400×400 mm, 500×500 mm, 508×508 mm, 600×900 mm, custom sizes available

Materials

Greyboard, chipboard, art paper, PVC, acrylic, wood

Finishing

Gloss/matte lamination, varnish, UV coating, foil stamping, embossing

Turnaround

Prototype: 5-7 days / Bulk: 15-30 days

Certifications

FSC, ISO, CPC, Reach, RoHS, ASTM F963, BSCI

Get a detailed, itemized quote within 24 hours. NDA (Non-Disclosure Agreement) supported to protect your game design.

Get a Bulk QuoteRequest Free Sample

Why Choose FUNWAY

We have been making cards, puzzles, and board games since 1999. Today we run a 16,000-square-meter factory with over 200 workers. We are a direct OEM/ODM manufacturer, not a trading company. We have finished 5,000+ projects and shipped 2.3 million+ products worldwide. You get factory-direct pricing and a team that knows this work inside out.

We handle everything from design to final packing. You can order 1 piece for testing or 10,000 for a full launch — we keep the same quality at any quantity.

  • Competitive Bulk Pricing
  • Factory-Direct Quality Control
  • On-Time Delivery Promise
  • 1-on-1 Project Support
  • Trusted by Global Brands
  • Secure Payment & After-Sales
Learn More About FUNWAY
Get a Bulk QuoteRequest Free Sample

Why Bulk Buy From FUNWAY

Competitive Bulk Pricing

  • 1 for prototype Available.
  • MOQ starts at 100 decks with real factory pricing.
  • No hidden tooling fees – art setup is included.
  • Volume tiers unlock deeper unit costs as your brand grows.
Pre-Production Check

Factory-Direct Quality Control

  • Raw material incoming check
  • First-piece print approval
  • In-process patrol inspection
  • Finished-goods sampling,
  • Pre-shipment full check.
  • Your approved sample is the gold standard for bulk.

On-Time Delivery Promise

  • 15-20 days locked production cycle after sample approval.
  • Delay penalties are written into the contract.
  • DHL, FedEx, and sea freight with full tracking from our door to yours.

1-on-1 Project Support

  • One dedicated account manager from quote to delivery.
  • WhatsApp / WeChat / Email response within 24 hours.
  • Urgent issues within 4 hours.
  • Unlimited artwork revisions before sample approval.

Trusted by Global Brands

  • Serving creators and distributors in 30+ countries.
  • 67% of clients reorder within 6 months.
  • Proven track record with Kickstarter and Indiegogo campaigns, from prototype to fulfillment.

Secure Payment & After-Sales

  • 30% deposit to start, 70% against copy of B/L.
  • PayPal, Alibaba Trade Assurance, and L/C accepted.
  • Quality defects are covered by our replacement or refund policy.

Complete Custom Board Game Components

A board game is a system of interconnected components. At FUNWAY, we manufacture every element — from the board and box down to the smallest token — as one integrated production, not separate parts. Here are all the customizable components that go into a complete board game. And of course, you can choose to customize the whole or just a part of it.

Custom Game Boards

Folded or rigid boards up to 600×900mm with hinge alignment and surface finishing

Custom Board Game Box

Telescope, rigid, and magnetic boxes engineered for fit and stacking strength

Custom Game Mats & Screens

Neoprene play surfaces and foldable player screens

Custom Playing Cards

Cardstock selection, clean cutting, and coatings for stable shuffling

Custom Miniatures

PVC and resin figures with mold review and scale consistency control

Custom Game Dice

Precision dice in multiple materials, sizes, and custom face designs

Custom Printed Meeples

Player markers in wood or plastic with precise silhouettes and color control

Custom Game Tiles

Map and terrain modules in cardboard, plastic, or acrylic

Custom Game Tokens

Punchboard chips, wooden discs, and counters for scores and resources

Custom Game Pieces

Metal coins, wooden resources, plastic pawns, standees, and specialty parts

Custom Rulebooks, Play Money, Notepads & Stickers

Printed paper essentials for rules, currency, and scorekeeping

Every component above is manufactured through our integrated production system — from component mapping and engineering review through sampling and mass production. Learn more about our complete custom board game printing services.

Transparent Pricing

Custom Board Game Pricing Examples

See real-world pricing examples for popular board game styles. Every project is unique. these estimates help you plan your budget before requesting a detailed quote.

Monopoly-Style Game

Classic property trading board game

Component

Specification

Qty

Game Board

Foldable 50×50cm, 2mm greyboard

1

Player Tokens

6 Metal tokens (car, ship, hat, etc.)

6

Paper Money

200 bills, 4 denominations

200

Cards

50 cards, 300gsm art paper

50

Dice

3 Standard 16mm acrylic dice

3

Rulebook

A5, 16pp, full-color, saddle-stitch

1

Game Box

Top-bottom box 30×30×8cm

1

Estimated Quote (1,000 units)

$7 – 13 / set

Lead time: 15-60 days

Ludo-Style Game

Family race-to-the-finish classic

Component

Specification

Qty

Game Board

Foldable 40×40cm, 2mm greyboard

1

Player Tokens

16 Wooden tokens, 4 bright colors

16

Dice

2 Standard 16mm acrylic dice

2

Game Box

Flip-top box 25×25×5cm

1

Estimated Quote (1,000 units)

$4.5 – 10.5 / set

Lead time: 15-60 days

D&D Starter Set

RPG adventure kit with miniatures & dice

Component

Specification

Qty

Game Board

Double-sided 60×45cm foldable

1

Miniatures

8 Plastic miniatures, 28-35mm

8

Dice Set

7 Polyhedral resin dice

7

Rulebook

A4 hardcover, 64pp full-color

1

Character Cards

20 Cards, 350gsm art paper

20

Game Box

Magnetic gift box 35×25×10cm

1

Playmat

Neoprene 60×40cm×2mm

1

Estimated Quote (1,000 units)

$12 – 26 / set

Lead time: 15-60 days

Understand Your Costs

Deep-dive guides to help you budget, plan, and avoid surprises.

Individual Component Pricing

Need a quote for just one component? Check individual pricing for each sub-service.

Ready to Get Your Exact Quote?

These are estimates. Your game is unique. Send us your specs and we’ll return a detailed, itemized quote within 24 hours.

Custom Board Game Process

Project & Component Mapping

Step 1: Project Definition & Component Mapping

We do not quote a board game from a loose component list.

Before pricing we map how the board, cards, tokens, rulebook, insert, box and accessories will sit together as one packed set. Many cost decisions are already being made here although the project still looks like an early inquiry. The usual order is:

  • board size and folding method first
  • card count and deck thickness next
  • rulebook size and page count
  • insert and box structure
  • punchboards, wooden parts, dice, meeples, or plastic parts after that
  • target quantity and target market

If this order is reversed, the box is often designed too early, and the real cost comes back later through tooling, carton size, or freight.

Step 2: Manufacturing Review Before Sampling

A bad sample often starts from a file or structure decision that nobody challenged

Before sampling, we review dielines, bleed, safe area, fold lines, card thickness, box depth, insert fit, and surface finishing. The main question is not “can we make a sample?” The question is whether this structure can survive real production and packing. Some issues need to be corrected before sample cost is spent:

  • artwork too close to the cutting edge
  • board fold lines likely to crack after lamination
  • cards too thick for the planned tuck box or insert
  • punchboard tokens too small or weak after die-cutting
  • box depth too tight once all components are packed
  • freight cost drifting up because the box footprint was not controlled early

If the packed set cannot close cleanly, changing the finish will not solve the problem. The structure needs to be adjusted first.

Step 3: Sample Production & Golden Sample Approval

The sample is not a beauty shot. It is where the product becomes physical.

At this stage, we check the parts that cannot be judged properly on screen: material feel, folding behavior, color direction, box fit, insert tightness, component packing, and the overall set weight.

Once approved, the sample becomes the Golden Sample for mass production. After this point, changes are no longer simple comments on a file. A new board size, thicker card stock, different insert, or changed box depth may reopen cost, tooling, or lead time.

Step 4: Tooling & Production Setup

Tooling starts only after the main structure is stable.

Tooling release only occurs after Golden Sample approval to maintain alignment across the board game supply chain.

For board game projects this usually means diecut tools for cards, boards, punchboards, inserts or custom boxes. Some plastic or special components may also need molds or fixtures, but for most printed board game parts, the steel-rule die is the key setup.

We do not rush tooling while the box depth, insert layout, token shape, or board size is still moving. Once the die is made, a change is no longer just a file adjustment. It can mean modifying or remaking the tool, and that affects both cost and lead time.

Step 5: Pre-Production Check

Small production mistakes are cheapest to catch before the full run starts.

This is the point where small differences start to show: color drift, cutting position, fold accuracy, board thickness, surface finish, or whether the components still fit the box the same way as the approved sample.

For simple card decks, this check is usually straightforward. For full board games with boards, cards, punchboards, inserts, boxes, and accessories, one small mismatch can disturb the final packing result.

If the deviation is large enough, production is paused and reviewed before more material is consumed.

Step 6: Mass Production & Assembly

A board game is not finished when the printed parts are finished.

Cards, boards, punchboards, rulebooks, boxes, inserts, wooden pieces, dice, and accessories have to work as one packed set. During assembly, we check whether the approved packing layout still makes sense at production speed.

This is where many hidden problems appear. The insert may be too tight. The box may close with pressure. A deck may be thicker than expected after finishing. The final weight of the set may be higher than the original estimate.

Assembly control is also important for B2B orders, as the buyer does not get separate components. Received finished games must be packed, stacked, shipped and stored properly.

Step 7: Final QC & Shipment Preparation

A board game can be correct inside the box and still become a receiving problem at the warehouse.

Before cargo leaves, we first match the carton quantity and sets per carton against the purchase order and packing list.

Then we check gross weight, carton size, shipping marks, barcode labels, and pallet markings when the order requires palletizing.

This step is mainly for B2B shipments. Small direct shipments do not need to be over-controlled, but distributor, retail, or fulfillment-center orders cannot rely only on product QC.

Why This Process Matters

Most expensive problems do not appear at the beginning. They appear after one decision has already forced the next one.

  • A larger board changes the folded size.
  • The folded size changes the box footprint.
  • The box footprint changes the insert and carton efficiency.
  • The carton efficiency changes freight.
  • A thicker card stock can make the approved insert too tight.
  • A late artwork change will hold back sampling or push mass production out of sequence.

This process is not meant to make every project slower. For simple games, we keep it light. But when a project has many components, fixed retail requirements, distributor packing rules, or a tight delivery window, these checks protect the buyer from paying for avoidable rework later.

FAQs about Custom Board Game

We can start with 1 prototype set. That sample is used to check the board, cards, tokens, box, insert, rulebook, and how all the parts fit together before mass production.

For volume production, we recommend 500 sets. A complete board game has multiple components, so costs for plate making, die-cutting, pasting, box construction, assembly, and material waste need to be spread across enough units. Around 500 sets is where the per-unit pricing starts to make sense.

It depends on complexity, component types, quantities, and order size.

Typically, after the component list, game structure, and artwork are confirmed, a prototype sample takes about 7-15 days. For volume production, most custom board games run 15-25 days after the approved sample and final production files are locked.

Yes — we can produce single components like cards, boards, tokens, or boxes only.

If a single component needs to match an existing game or parts from another factory, we’d recommend getting a sample checked first. Without a physical reference, it’s hard to guarantee exact matches on color, thickness, and fit.

We prefer press-ready PDF or AI files. Convert all text to outlines, embed images (don’t link them), and use CMYK at 300 dpi minimum with 3 mm bleed on all sides.

For complete board game projects, send separate files for each component — cards, boards, boxes, tokens, punchboards, rulebooks — so we can check dimensions, cut lines, fold lines, and artwork placement before production starts.

Yes. For prototypes we typically use high-resolution digital printing with the same materials, die-cutting, and surface finishing as mass production. The prototype isn’t just about checking artwork — it’s about testing how the board, cards, tokens, box, insert, rulebook, and other parts all work together as a finished set.

Prototyping is also an engineering check. It lets us catch structural issues or fit problems before we’re committed to a full production run.

Yes. We support Kickstarter projects from prototype through volume production. For crowdfunding schedules, we plan production sequences across all components — boards, cards, tokens, boxes, inserts, rulebooks, dice, wooden pieces — to keep the timeline tight.

This coordination helps optimize the flow between printing, component production, assembly, and final packing, so one delayed part doesn’t hold up everything. We can also prepare export cartons and help arrange shipping to your warehouse, freight forwarder, or fulfillment center.

We make telescope boxes (lid + bottom), magnetic flip-lid boxes, drawer boxes, tuck boxes, and small card game boxes.

Telescope rigid boxes are the most common choice — they hit a good balance between cost, durability, and shelf presence. Magnetic or drawer boxes give a more premium feel but cost more and take up more storage space.

We also customize inserts — vacuum trays, paper inserts, EVA foam — to keep components in place during packing and transit. The final box structure has to account for the component list, folded board dimensions, insert design, and the total stack height of all contents.

Yes. We can ship custom board games overseas by sea, air, or courier depending on quantity, timeline, and destination.

Export packaging is included in our standard production. If your target market requires third-party testing or certification — EN71, ASTM, CPC, or relevant CE reports — we can help coordinate that after final product specs are confirmed. Testing and certification fees are charged separately.

The Golden Sample is the final approved sample before mass production starts. It sets the standard for key component specs, materials, colors, assembly method, and final packaging.

Before we run the full order, we use the approved sample as the First Article Inspection (FAI) standard. The first production unit gets checked against the Golden Sample before we continue with the rest.

Having an approved Golden Sample helps us catch issues with structure, materials, color, assembly, or packaging before we’re fully committed to the run. Mass production follows the approved sample as closely as possible, within normal production tolerances.

In board games, different components use different materials and surface finishes, so some color variation is normal. We manage this through pre-press color control: checking CMYK files, making color proofs for key components, and comparing printed output against approved samples or color references.

During production, we don’t check components in isolation — we check related parts side by side to make sure the overall set reads as consistent. This multi-part check helps avoid obvious mismatches in the finished game, even though small shifts between different materials are expected.

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